[ yes it was known but shush. he'll address the fleeting thought, though; ]
If we wanted that kind of insight, we could've asked any of the people we'd caught. But I don't think the mechanics of how it works are ever our first priority then...
[He nods. And then sort of makes a golden ring appear with a twist of his hand, and then disappears it again.]
The ball is there, actually. Most of the time. Least at first-- the way you set it up is fairly simple. Start at a copper, then a silver. Double or nothing. You move the cups a little slower, make an obvious gesture. They win just enough to feel like you're playing fair. Then once the gold is enough to make it worth it, you slip the ball out from under it before they pick one. No answer is right. You win.
You sound like you've run it before. [ actually, that's not surprising. he says and thinks that, but he looked a little impressed at the sleight of hand on the gold ring, so; ] Are you saying... this place is sort of like that?
Few times. Done a few more things too. Try not to take too much, leave a little behind in the right places.
[He doesn't seem offended by that at all.]
I ... think I'm hoping that it's not. But I'm worried that it is. But it's sort of the same, right? Giving us just enough to keep us interested. Hoping we don't turn away until it's got what it wants from us.
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[ yes it was known but shush. he'll address the fleeting thought, though; ]
If we wanted that kind of insight, we could've asked any of the people we'd caught. But I don't think the mechanics of how it works are ever our first priority then...
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[Don't think it was worth doing in the end either.]
Yeah-- Well. We all saw what happened to Otome and Adora. Place punishes you for saying the wrong thing.
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[ it's not bitter at them but at this place, rather obviously ]
It's cheating if you ask me.
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You, um, ever play that game on the street? The three cups and the little ball? You guess which one it's under, bet a copper on it or something?
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The ball is there, actually. Most of the time. Least at first-- the way you set it up is fairly simple. Start at a copper, then a silver. Double or nothing. You move the cups a little slower, make an obvious gesture. They win just enough to feel like you're playing fair. Then once the gold is enough to make it worth it, you slip the ball out from under it before they pick one. No answer is right. You win.
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[He doesn't seem offended by that at all.]
I ... think I'm hoping that it's not. But I'm worried that it is. But it's sort of the same, right? Giving us just enough to keep us interested. Hoping we don't turn away until it's got what it wants from us.
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[ what the hell that means, yamato doesn't know, but it is making him wish he'd never heard of narrative anything ]